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Gameplay video:
Knights and Castles
Tower defense
As part of a group of four developers I was tasked to create levels for an isometric tower defence game that they fit the desired aesthetic we went for. I was able to improve my compositional skills. I feel these level designs could be improved by making them more complex and interesting and moving away from their linear nature to create more interesting gameplay and better hold player interest.
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Asset packs used:​​
Dreamscape: Stylized Environment Tower - Stylized Nature Open World Fantasy-Polyart Studio​​
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Low Poly Viking World-PolyArt3D

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